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---
title: Events
type: docs
weight: 2
---
The event system allows your plugin to react to game events. You can listen for player actions, entity behaviors, world changes, and more.
{{< cards >}}
{{< card link="event-system" title="Event System" subtitle="How EventBus and registration work" >}}
{{< card link="event-priorities" title="Event Priorities" subtitle="Control the order of event handling" >}}
{{< card link="cancellable-events" title="Cancellable Events" subtitle="Prevent default game behavior" >}}
{{< card link="async-events" title="Async Events" subtitle="Handle events asynchronously" >}}
{{< card link="event-reference" title="Event Reference" subtitle="Complete list of available events" >}}
{{< /cards >}}