--- title: Events type: docs weight: 2 --- The event system allows your plugin to react to game events. You can listen for player actions, entity behaviors, world changes, and more. {{< cards >}} {{< card link="event-system" title="Event System" subtitle="How EventBus and registration work" >}} {{< card link="event-priorities" title="Event Priorities" subtitle="Control the order of event handling" >}} {{< card link="cancellable-events" title="Cancellable Events" subtitle="Prevent default game behavior" >}} {{< card link="async-events" title="Async Events" subtitle="Handle events asynchronously" >}} {{< card link="event-reference" title="Event Reference" subtitle="Complete list of available events" >}} {{< /cards >}}