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title, type, weight
| title | type | weight |
|---|---|---|
| Core Concepts | docs | 2 |
This section covers the fundamental concepts you need to understand when developing Hytale plugins.
{{< cards >}} {{< card link="registries" title="Registries" subtitle="How to register commands, events, entities, and more" >}} {{< card link="assets" title="Assets" subtitle="Working with items, blocks, and game assets" >}} {{< card link="codecs" title="Codecs" subtitle="Serialization and configuration with BuilderCodec" >}} {{< card link="threading" title="Threading" subtitle="Thread safety and async operations" >}} {{< card link="commands" title="Commands" subtitle="Create custom commands with arguments" icon="terminal" >}} {{< card link="events" title="Events" subtitle="Listen and respond to game events" icon="bell" >}} {{< card link="tasks" title="Tasks" subtitle="Async operations and scheduling" icon="clock" >}} {{< /cards >}}