feat: Add core functionality for chests and farming mechanics
- Implemented ChestsManager to handle player interactions with custom chests. - Created CustomMaterial class to define custom materials with properties. - Developed EventManager for handling chat events (currently empty). - Introduced Farm class to manage block breaking and item drops with custom logic. - Added utility methods in Utils class for random element selection and block manipulation. - Created Model class for managing 3D model commands. - Defined plugin.yml for command registration and permissions.
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target/classes/be/thedrewen/Main.class
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target/classes/be/thedrewen/Main.class
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target/classes/be/thedrewen/commands/Models.class
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target/classes/be/thedrewen/commands/Models.class
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target/classes/be/thedrewen/src/ChestsManager.class
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target/classes/be/thedrewen/src/CustomMaterial.class
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target/classes/be/thedrewen/src/EventManager.class
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target/classes/be/thedrewen/src/Farm.class
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target/classes/be/thedrewen/src/Utils.class
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target/classes/be/thedrewen/src/custom/Model.class
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target/classes/plugin.yml
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target/classes/plugin.yml
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name: Endariel
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main: be.thedrewen.Main
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version: 1.0.0
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api-version: '1.21'
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commands:
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test:
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description: "Tester les fonctions."
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usage: /test <x> <y> <z>
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permission: be.thedrewen.op
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models:
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description: "Ui pour faire spawn des Models 3Ds."
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usage: /models
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permission: be.thedrewen.op
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permissions:
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be.thedrewen.op:
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default: op
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