- Implemented ChestsManager to handle player interactions with custom chests.
- Created CustomMaterial class to define custom materials with properties.
- Developed EventManager for handling chat events (currently empty).
- Introduced Farm class to manage block breaking and item drops with custom logic.
- Added utility methods in Utils class for random element selection and block manipulation.
- Created Model class for managing 3D model commands.
- Defined plugin.yml for command registration and permissions.